AI Content
Choose what Hugo can sell: build collections, set levels and prices, and fix what he cannot send.
Owners, admins and content VAs
Hugo sells only the content you map in AI Content.
You group vault media into collections, split each collection into levels, and give paid levels a price. Start with how AI Content works, then build your first collection.
How AI Content works: groups, collections and levels
Learn how AI Content decides what Hugo can sell: groups, collections, levels, teasers, paid pieces and price floors.
Build your first collection
Set up a collection by hand: name it, add levels with prices, and place a teaser and paid files from the vault so Hugo can sell them.
Levels: teasers, paid pieces, openers and aftercare
Set up each level: its teaser and paid pieces, its name and About, free openers and aftercare, and what its numbers mean.
Story or Menu: choose how Hugo walks a collection
Choose Story or Menu for each collection: see how Hugo offers the levels in each mode, and how to change the mode or the order of the levels.
Set price floors and tags
Set the price floor Hugo never sells a whole level below, and add tags that help him match a level to what a fan asks for.
Fix "Nothing sellable yet" and other level warnings
See what each level badge and collection dot means, fix the levels Hugo cannot sell, and get the Map the content step marked Done.
Work faster: shortcuts, focus mode, pause and undo
Map content faster with keyboard shortcuts and Focus mode, pause instead of deleting, undo a delete, and keep collections tidy with groups.